Device coverage
Review action support across control schemes and flag missing bindings, invalid controls, composites, processors, and interactions.

Unity Editor diagnostics · Available now
Inspect device coverage, validate scene setup, test live controls, and compare saved bindings in one Unity Editor workspace.
Available on the Unity Asset Store. Visit the listing for current pricing and downloads.
Inside the Editor
Review action support across control schemes and flag missing bindings, invalid controls, composites, processors, and interactions.
Check PlayerInput and InputSystemUIInputModule references in scenes and prefabs. Open affected Input Actions assets from findings.
See action phases, raw and processed values, active controls, and shared or unassigned inputs.
Try a proposed control on a temporary copy to review conflicts and compatibility without editing the source asset.
Compare binding IDs with an earlier snapshot to identify changes that could affect saved player rebinds.
Analysis is read-only by default. The tool stays in the Editor and sends no project data to external services.
Good to know
Unity 2022.3.0f1 or newer, Input System 1.14.0, and Unity UI 1.0.0. The two official Unity Registry dependencies are declared in the package manifest.
Analysis is read-only by default. Saving or applying a change requires an explicit action; rebind simulation uses a temporary copy.
Input Map Doctor is Editor-only and includes no runtime components.
The Unity Asset Store listing includes the current preview media, package details, and store price.
Trademark notice: Input Map Doctor is not sponsored by or affiliated with Unity Technologies or its affiliates. Unity is a trademark or registered trademark of Unity Technologies or its affiliates.